Major Changes to the World of Shadowrun
I took a good look at the future portrayed by FASA, and I decided that some changes
were necessary to make it reflect what I think reality will be like in 2056 or so. These
changes are my own! If you don't like them, don't use them. Don't come yelling at me.
Space
NOTE: In my campaign, any magically active person dies after he leaves the
biosphere. There are no known exceptions.
Space exploration should have taken off a bit by 2056. Here are the points I've changed or
added:
- Spaceports - There are a few new spaceports now. The ones that are most relevant
are the California Spaceport, in the Big Sur area of the California Free State, and the
one on the Yucatan peninsula in Aztlan. Most ships are not launched in big fiery shows
anymore, either. They either take off on a runway and then kick in the big stuff after
reaching about 10 km, or they are launched on a mass-driver. The latter method is only
used for automated ships.
- Ships - Most ships are automated. They are usually quite small, and are powered
by cold fusion. There are also the space buses, or ferries. They move people between
different orbital habitats or back down to Earth.
- Mining - Automated mining ships are sent to the asteroid belt (beyond the orbit
of Mars) fairly often. Mining ships latch onto an asteroid and kick in a really big
engine, which propels the asteroid toward Earth. As the ship approaches Earth, its
computer makes the appropriate calculations and nudges the asteroid into a safe Earth
orbit.
Societies
There are a few new groups to contend with...
- Extropians - Also called Transhumanists or Posthumanists. These people are strange!
Their goals include immortality and population of the galaxy. They are rich, and hold a
good deal of sway in California Free State - especially in Los Angeles and Silicon Valley.
They are known to make frequent use of the California Spaceport. Extropians are known to
implant all kinds of crazy stuff into their craniums. They have developed extremely
powerful mind-augmenting gadgets - power encephalons. Some also dabble in genetic
engineering.
NOTE: These people exist! Check out these links: [ 1 | 2 ]
- More later...
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Aktualisiert am 04.05.99 15:26:46
Copyright � 1997 Ansel Halliburton
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